In it, you can adjust nearly every variable in the game. However, each civilization will only have access to its own buildings and units.ĭuring our multiplayer session, we were struck by how configurable the multiplayer game is. The scale of Empire Earth II is vast, especially considering that there are more than 300 different buildings and 270 military units total. You can also customize each game, so if you only want to play during a single epoch or if you wish to start a game in the industrialized age or beyond, you can do so. In Empire Earth II, you'll take control of one of 14 different civilizations-which range from the Americans, the British, the Greeks, and the Turks-and then you'll guide them through approximately 10,000 years of history that are divided into 15 epochs, or ages. The Germans are one of the many different civilizations that tried to conquer the world. To get the latest on Empire Earth II, we had the opportunity recently to play some multiplayer matches against numerous opponents, including Dr. In it, you guided a civilization from the dawn of history to the future by gathering resources, researching technologies, and building armies to crush your opponents. The original Empire Earth was somewhat similar to the classic turn-based strategy game Civilization, only it took place in real time. With Empire Earth II, developer Mad Doc Software is looking to create a successor that's big enough to fill the shoes of 2001's Empire Earth, which itself was a massive game.
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